DECODE · presented by RTX

Read the motif.
Score the far zone.

An archaeology-themed game of artifacts, patterns, and a randomized obelisk to decode. Here is the game — and the strategy that took us to a regional championship.

How DECODE
is played.

Two alliances of two teams each score purple and green artifacts — ball-shaped game pieces — into their goal, and build patterns on their ramp that match a randomized motif. The match opens with a 30-second autonomous period, where robots read the obelisk and AprilTags to decode the match motif, then continues into driver-controlled play.

A motif is a sequence of three artifact colours — two purple, one green — in one of three orders. Robots hold up to three artifacts at a time, unlock gates to release overflow artifacts back onto the field, and race back to base in the endgame for bonus points.

P
P
G

Three motifs · GPP · PGP · PPG — orientation set by field staff at random.

Where the points are.

Approximate values — always confirm against the current official manual.

3
Classified artifact
1
Overflow artifact
2
Pattern match
2
Motif
5
Base · partial return
10
Base · full return
10
Two-robot base bonus
Our answer to DECODE

Built to own the far zone.

Why we play
the far zone.

A great engineer decides why before how. After studying the rules and scoring, we compared two chassis strategies: a Mecanum proximal build focused on quick near-goal cycles, and a Vector swerve far-zone fixed-turret build. Weighing task coverage, tactical flexibility, structural complexity, and development time — we chose Mecanum: higher agility, faster build cycle, and lower mechanical risk for a tight competition calendar.

The Vector swerve path promised maximum field coverage but demanded precision machining and months of control tuning. Mecanum lets us focus engineering time on the turret and software — where our competitive edge lives. With a dual-motor turret covering 5°–35° pitch and auto-aim, we can score reliably from mid-field without the swerve overhead.

Strategy comparison: Mecanum proximal vs Vector swerve
Strategy comparison — Mecanum proximal vs Vector swerve, from our engineering notebook

Every choice, weighed.

ModuleOption AdvantageTrade-offVotes
DrivebaseMecanum ★Omnidirectional, high agility, lower build complexitySome movement loss, drift at speed — managed in software10
Vector swerveLow energy loss, high push force, full-field rangeHigh machining precision, months of control tuning5
IntakeActive rollerFast pickup, can suck in, motor headroomMore motors, can jam, needs alignment13
Passive scoopZero motors, dead simple, low failureSlow, relies on chassis push, no stacking2
ShooterCatapultFast launch, energy-efficientComplex storage, needs reset time6
High-speed throwerAdjustable angle/power, strong rapid-fire, stable arcHigh power draw, precise roller gap9

What we're aiming for.

Qualifier 1
Auto · near + far9 + 3
TeleOp · single robot30+
RP · move / goal / pattern≥ 2
Qualifier 2
Auto · near + far12 + 6
TeleOp · single robot40+
RP · move / goal / patternFull

Plan for what can break.

TypeRiskLevelMitigation
TechnicalProgram crash or lag in a matchHighMulti-round pre-match testing; manual control backup
HardwareMotor burnout or sensor failureMediumSpare critical parts; routine inspection
Project mgmtUnclear ownership, schedule slipHighGantt + OneNote shared board; weekly stand-ups
FinanceBudget overrun or part delaysMediumCFO updates the budget weekly; control spend & stock
TrainingMember absence or skill gapsHighScheduled practice; teaching videos for newcomers
LogisticsEquipment lost or damaged in transitHighPack-out checklist; one person owns transport
SafetyMechanism pinch during tuningHighGloves & goggles; keep a safe distance
Risk assessment table from the engineering notebook
Full risk matrix — from our engineering notebook

See the software